Victory screen is not only unsatisfying, it traps you in a loop, you cannot actually restart the patrol. Should give you a commendation from the admiral and send you to the main menu. Eventually campaigns and scenarios could be available.
Heavy AI use but I overlook that because submarines. This actually does a pretty good job of scratching the submarine itch, and has room for expansion.
One bug I've come across so far is that if you're in F-mode, periscope targetting, and you switch to U Upgrade or Tab strategic, it messes up. I have to esc out of fullscreen to get it working right again.
Thanks for the feedback! Looking to continue to grow this game, so if there is anything you want to see let me know and i'll see if i can add it.
I've addressed the issues on periscope mode & notifications, thanks for pointing them out. As for ships sailing on land, this is something i plan on fixing and will come when i dedicate some time to a general pathfinding update.
And yes i do use AI. I am a software dev full time, and I use AI to help me develop this game in my spare time. Without AI, i certainly wouldn’t be able to create the game to the state it is currently in in the limited spare time i have.
I don't know how to get rid of that large text notification box; it seems like some displays are hidden behind it. Is there a map that shows where the home base is located? What are "Captain's Orders," and how do I trigger them? Otherwise, it's a great game.
You can enter captains orders by hitting shift. I have also added a tutorial step explaining captains orders.
Which text notification box is blocking displays?
Map mode can be accessed by hitting tab. You can pan around the map with middle click. I've expanded the tutorial map mode step to better explain this.
You should know, when I got to the part where I was choose the teams to fight against or whatever, the game froze. And when I went to type this comment, it almost crashed my computer.
← Return to game
Comments
Log in with itch.io to leave a comment.
Victory screen is not only unsatisfying, it traps you in a loop, you cannot actually restart the patrol. Should give you a commendation from the admiral and send you to the main menu. Eventually campaigns and scenarios could be available.
Updated the victory screen, as well as a lot of other things. Check out the new update!
Jawohl!
Heavy AI use but I overlook that because submarines. This actually does a pretty good job of scratching the submarine itch, and has room for expansion.
One bug I've come across so far is that if you're in F-mode, periscope targetting, and you switch to U Upgrade or Tab strategic, it messes up. I have to esc out of fullscreen to get it working right again.
Low Supply and Port Liberated popups don't seem to be clearable - they just sit there blocking the screen. Makes it hard to upgrade
Oh wait right click clears them
Ships can go on land
Thanks for the feedback! Looking to continue to grow this game, so if there is anything you want to see let me know and i'll see if i can add it.
I've addressed the issues on periscope mode & notifications, thanks for pointing them out. As for ships sailing on land, this is something i plan on fixing and will come when i dedicate some time to a general pathfinding update.
And yes i do use AI. I am a software dev full time, and I use AI to help me develop this game in my spare time. Without AI, i certainly wouldn’t be able to create the game to the state it is currently in in the limited spare time i have.
I like that game!
I don't know how to get rid of that large text notification box; it seems like some displays are hidden behind it. Is there a map that shows where the home base is located? What are "Captain's Orders," and how do I trigger them? Otherwise, it's a great game.
★
Captain's Orders are the shift key, and only when stopped and surfaced.
Thanks! I appreciate the feedback.
You can enter captains orders by hitting shift. I have also added a tutorial step explaining captains orders.
Which text notification box is blocking displays?
Map mode can be accessed by hitting tab. You can pan around the map with middle click. I've expanded the tutorial map mode step to better explain this.
You should know, when I got to the part where I was choose the teams to fight against or whatever, the game froze. And when I went to type this comment, it almost crashed my computer.
Thanks for the feedback. I will add a load screen between hitting accept and actually playing